A free-to-play, relaxing, and easy-to-consume 1-button game involving teleportation.
How to play:
1. Press the 'Spacebar'
2. Hold the 'Spacebar'
This < 3 minute game has the possibility of containing:
- A fully functional button
- Amateur music and pixel art
- 1 jump scare(s)
- Simulated Rave Concert
- A rubber ducky
- High Intensity Boss Fight
- and a surprising meta plot twist. *
( * entire playthrough experience may be less surprising and/or entertaining than advertised)
If you are experiencing audio clicking/clipping issues playing in your browser, feel free to download the Desktop build instead. This should fix any issues.
** Mobile support is currently experiencing issues.
The entirety of this game was created by SneepyPixels during the duration of the Boundless Game Jam hosted by Reece Geofroy. With the theme of "ONE BUTTON" and approximately a week of fiddling around, Boundless Button was created. Inspiration drawn from the desire to travel the world without leaving the comfort of home.
Additional developer comments:
This submission forced me to quickly create functional GSCRIPT code as well as familiarize myself with using program Asesprite. Although I was planning to create a large number of locations with an RNG factor to enable different playthroughs, I quickly realized I had underestimated the time constraint and my own tendency to focus on other assets (such as the music and code testing).
TL;DR I'm new at this.
- Node Signaling basics
- RNG basic techniques with scene switching
- Aseprite basics
- Collision area/Audio triggers basics
- Dialogue trigger basics
|Made with||Aseprite, Godot, Audacity, FL Studio|
|Tags||ambience, jump-scare, Music, My First Game Jam, one-button, Pixel Art, Relaxing, Short, teleportation|
|Average session||A few minutes|
|Accessibility||Color-blind friendly, High-contrast, One button|
Click download now to get access to the following files: