Boundless Button
Boundless Button
A free-to-play, relaxing, and easy-to-consume 1-button game involving teleportation.
How to play:
1. Press the 'Spacebar'
2. Hold the 'Spacebar'
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This < 3 minute game has the possibility of containing:
- A fully functional button
- Amateur music and pixel art
- 1 jump scare(s)
- Simulated Rave Concert
- A rubber ducky
- High Intensity Boss Fight
- and a surprising meta plot twist. *
( * entire playthrough experience may be less surprising and/or entertaining than advertised)
If you are experiencing audio clicking/clipping issues playing in your browser, feel free to download the Desktop build instead. This should fix any issues.
** Mobile support is currently experiencing issues.
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The entirety of this game was created by SneepyPixels during the duration of the Boundless Game Jam hosted by Reece Geofroy. With the theme of "ONE BUTTON" and approximately a week of fiddling around, Boundless Button was created. Inspiration drawn from the desire to travel the world without leaving the comfort of home.
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Additional developer comments:
This submission forced me to quickly create functional GSCRIPT code as well as familiarize myself with using program Asesprite. Although I was planning to create a large number of locations with an RNG factor to enable different playthroughs, I quickly realized I had underestimated the time constraint and my own tendency to focus on other assets (such as the music and code testing).
TL;DR I'm new at this.
Targeted skills:
- Node Signaling basics
- RNG basic techniques with scene switching
- Aseprite basics
- Collision area/Audio triggers basics
- Dialogue trigger basics
Status | Prototype |
Platforms | HTML5 |
Author | SneepyPixels |
Genre | Shooter |
Made with | FL Studio, Audacity, Godot, Aseprite |
Tags | ambience, jump-scare, Music, My First Game Jam, one-button, Pixel Art, Relaxing, Short, teleportation |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Color-blind friendly, High-contrast, One button |
Download
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